// Staff Software Engineer

Mike Kaoudis

Agentic AI systems, reliable tools, game studio experiments, and field notes.

Forge room map

Tools Resume Notes Focused Work Forge Game Lab Signal

Current craft Production agents that hold up.

Operating mode Ship small. Measure honestly.

Studio WIP Systems-heavy games at xifosforge.com.

Current craft

Durable agent systems

Production workflows, evals, observability, tool use, and interfaces that keep state readable. focused.io

Studio WIP

xifosforge.com

Systems-heavy prototypes, tight loops, and mechanics that reward clear decisions. Studio site

Tool rack

Practical leverage

TypeScript, Python, traces, evals, queues, Linux, and workflows chosen for the problem. GitHub

Resume folio

Career shape

Staff-level engineering across reliable systems, agent operations, interfaces, and delivery. LinkedIn

Blueprint table

Field notes

Writing on agent operations, eval-driven development, and game design loops. Back to room

Game lab

Readable state

Competitive instincts as pressure: adaptive teams, meaningful choices, and systems that play back. Twitch

Signal lantern

Public trail

Code, socials, streams, and whatever is currently cooling on the bench. X / Twitter